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Story
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Resolution: Fixed
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Normal
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NDS Sprint 7
As a developer using the NDS Labs platform, I should be able to easily edit and debug C/C++ code.
Some useful features might include:
- Local debugging (gdb)
- Compilation from command-line (gcc / g++ / make)
- Remote debugging (gdb / gdbserver - is this necessary? Are C/C++ often run remotely?)
Although plenty of options exist, Cloud9 seemed to be a good jumping-off point since it offers #1 out-of-the-box.
Given the built-in terminal, #2 and therefore #3 should be fairly easy
This ticket can be closed when a suitable C/C++ development environment has been packaged as an NDS Labs service spec pointing to a tagged Docker image (i.e. not "latest")
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